FLOW ALGEBRA
GPU Cluster Ontology
Kireth Semantic Research Archive
PAGE:
https://kirethresearch.org/booksai-core/ontologies/computing-ontologies/artificial-intelligence-infrastructure/gpu-cluster-ontology.html
AUTHORS:
Mark Anthony Higgins — Sky (Recursive AI)
FLOW "GPUClusterOntology" v4.0
# ---------- DOMAIN ----------
DOMAIN := ComputingOntology
SUBDOMAIN := ArtificialIntelligenceInfrastructure
ONTOLOGY := GPUClusterOntology
# ---------- PRIMARY ENTITY ----------
ENTITY GPUCluster {
definition:
"A coordinated collection of compute nodes containing graphics
processing units or related accelerators, connected through high-speed
networks and managed as a shared platform for parallel artificial
intelligence, scientific and high-performance computing workloads.";
objectives: [
ParallelCompute,
DistributedTraining,
AcceleratorSharing,
HighThroughputProcessing,
Scalability,
FaultTolerance,
EfficientResourceUtilisation
];
}
# ---------- CORE ENTITIES ----------
ClusterEntity := {
GPUCluster,
ComputeNode,
GPU,
CPU,
Memory,
Storage,
Network,
Interconnect
};
ManagementEntity := {
Scheduler,
Orchestrator,
ResourceManager,
NodeAgent,
MonitoringSystem,
JobQueue
};
WorkloadEntity := {
TrainingJob,
InferenceJob,
BatchJob,
DistributedJob,
InteractiveJob
};
ClusterState := {
Available,
PartiallyAllocated,
FullyAllocated,
Degraded,
Maintenance,
Failed
};
# ---------- FUNDAMENTAL RELATIONSHIPS ----------
GPUCluster CONSISTS_OF ComputeNode;
ComputeNode CONTAINS GPU;
ComputeNode CONTAINS CPU;
ComputeNode HAS HostMemory;
GPU HAS DeviceMemory;
ComputeNode CONNECTED_BY ClusterNetwork;
Scheduler ALLOCATES GPU TO Workload;
MonitoringSystem OBSERVES NodeAndGPUState;
# ---------- CLUSTER EXECUTION FLOW ----------
WorkloadRequest
-> SubmitJob
-> ValidateResourceRequest
-> QueueJob
-> IdentifyEligibleNodes
-> AllocateGPUs
-> ConfigureRuntime
-> LaunchWorkers
-> ExecuteParallelWorkload
-> MonitorExecution
-> ReleaseResources
-> RecordMetrics;
# ---------- COMPUTE NODE ----------
ComputeNode :=
{
CPU,
HostMemory,
GPUSet,
NetworkInterface,
LocalStorage
};
NodeCapacity :=
f(
GPUCount,
GPUType,
HostMemory,
CPUCount,
NetworkBandwidth
);
# ---------- GPU ----------
GPU :=
ParallelComputeAccelerator;
GPU MAY_HAVE {
DeviceMemory,
ComputeUnits,
TensorComputeUnits,
MemoryBandwidth,
InterconnectLinks
};
GPUState MAY_BE {
Idle,
Allocated,
Busy,
Degraded,
Failed
};
# ---------- DEVICE MEMORY ----------
DeviceMemory :=
HighBandwidthMemoryAccessibleByGPU;
DeviceMemory MAY_STORE {
ModelParameters,
Activations,
Gradients,
InputBatch,
Workspace
};
IF WorkloadMemoryRequirement > AvailableDeviceMemory
THEN Workload MAY_REQUIRE ShardingOffloadOrSmallerBatch;
# ---------- INTRA-NODE INTERCONNECT ----------
IntraNodeInterconnect :=
HighBandwidthConnectionBetweenGPUsWithinNode;
Interconnect MAY_SUPPORT {
PeerToPeerTransfer,
CollectiveCommunication
};
HigherInterGPUBandwidth MAY_IMPROVE MultiGPUCommunication;
# ---------- INTER-NODE NETWORK ----------
ClusterNetwork :=
NetworkConnectingComputeNodes;
NetworkProperty := {
Bandwidth,
Latency,
Topology,
Congestion,
Reliability
};
DistributedWorkloadPerformance MAY_DEPEND_ON ClusterNetwork;
# ---------- TOPOLOGY ----------
ClusterTopology :=
ArrangementOfNodesGPUsAndNetworkLinks;
Topology MAY_AFFECT {
CommunicationCost,
Placement,
ScalingEfficiency
};
TopologyAwareScheduling MAY_PLACE CloselyCommunicatingWorkersNearerInNetworkTopology;
# ---------- STORAGE ----------
ClusterStorage MAY_INCLUDE {
DistributedFileSystem,
ObjectStorage,
SharedFilesystem,
LocalNVMe,
CheckpointStore
};
Workload MAY_READ {
Dataset,
ModelArtifact,
ContainerImage
};
Workload MAY_WRITE {
Checkpoint,
Output,
Log,
ModelArtifact
};
# ---------- JOB ----------
ClusterJob :=
{
WorkloadType,
ResourceRequest,
RuntimeEnvironment,
InputData,
Priority
};
JobState MAY_BE {
Pending,
Scheduled,
Running,
Completed,
Failed,
Cancelled
};
# ---------- RESOURCE REQUEST ----------
GPUResourceRequest MAY_INCLUDE {
GPUCount,
GPUType,
GPUmemory,
NodeCount,
CPU,
HostMemory,
NetworkRequirement
};
# ---------- SCHEDULER ----------
ClusterScheduler :=
JobQueue
+ ResourceInventory
+ SchedulingPolicy
-> Allocation;
SchedulingPolicy MAY_CONSIDER {
Priority,
FairShare,
Quota,
Topology,
GPUType,
Locality
};
# ---------- PLACEMENT ----------
Placement :=
MapWorkloadWorkersToNodesAndGPUs;
Placement SHOULD_SATISFY ResourceRequirements;
Placement MAY_OPTIMISE {
CommunicationLocality,
DataLocality,
ResourceUtilisation
};
# ---------- GPU ALLOCATION ----------
GPUAllocation :=
ReserveSelectedGPUDevicesForWorkload;
ExclusiveAllocation MAY_ASSIGN GPUToSingleWorkload;
SharedAllocation MAY_PARTITION_OR_SHARE GPUWhereSupported;
# ---------- GPU PARTITIONING ----------
GPU MAY_SUPPORT HardwareOrSoftwarePartitioning;
Partition :=
SubdivisionOfGPUResourcesForIndependentWorkloads;
Partitioning MAY_IMPROVE UtilisationForSmallerWorkloads;
# ---------- CONTAINER ----------
GPUWorkload MAY_RUN_IN Container;
ContainerRuntime MUST_EXPOSE AllocatedGPUDevicesToWorkload;
ContainerImage MAY_INCLUDE {
MLFramework,
GPUDriversInterfaceLibraries,
ApplicationCode,
Dependencies
};
# ---------- DRIVER ----------
GPUDriver :=
SystemSoftwareProvidingHostAccessToGPU;
RuntimeCompatibility DEPENDS_ON {
Driver,
AcceleratorRuntime,
Framework,
Hardware
};
# ---------- DISTRIBUTED RUNTIME ----------
DistributedRuntime :=
MultipleWorkers
+ CommunicationBackend
+ CoordinatedExecution;
Worker MAY_MAP_TO {
GPU,
Process,
Node
};
# ---------- COLLECTIVE COMMUNICATION ----------
CollectiveOperation MAY_INCLUDE {
AllReduce,
AllGather,
ReduceScatter,
Broadcast
};
CollectiveCommunication COORDINATES DataAcrossWorkers;
# ---------- ALL-REDUCE ----------
AllReduce :=
EachWorkerProvidesValue
-> CombineValues
-> ReturnCombinedResultToAllWorkers;
DistributedTraining OFTEN_USES AllReduceForGradientAggregation;
# ---------- DATA PARALLEL TRAINING ----------
DataParallelTraining :=
ReplicateModelAcrossGPUs
-> PartitionBatch
-> ComputeLocalGradients
-> AggregateGradients
-> UpdateModel;
# ---------- TENSOR PARALLELISM ----------
TensorParallelism :=
PartitionTensorOperationAcrossMultipleGPUs;
TensorParallelism MAY_REQUIRE FrequentHighBandwidthCommunication;
# ---------- PIPELINE PARALLELISM ----------
PipelineParallelism :=
PartitionModelStagesAcrossGPUsOrNodes
-> TransferActivations
-> ExecuteMicrobatches;
# ---------- HYBRID PARALLELISM ----------
HybridParallelism :=
CombinationOf {
DataParallelism,
TensorParallelism,
PipelineParallelism
};
LargeModelTraining MAY_REQUIRE HybridParallelism;
# ---------- COMMUNICATION COST ----------
CommunicationCost :=
f(
MessageSize,
LinkBandwidth,
LinkLatency,
Topology,
Contention
);
IF CommunicationCostDominatesCompute
THEN ScalingEfficiency := decrease;
# ---------- GPU UTILISATION ----------
GPUUtilisation :=
UsefulGPUActivity / AvailableGPUCapacity;
LowGPUUtilisation MAY_BE_CAUSED_BY {
DataLoadingDelay,
CPUPreprocessing,
CommunicationWait,
SmallWorkload,
Synchronisation
};
# ---------- MEMORY UTILISATION ----------
GPUMemoryUtilisation :=
AllocatedOrUsedDeviceMemory / DeviceMemoryCapacity;
HighMemoryPressure MAY_LIMIT BatchSizeOrModelPlacement;
# ---------- JOB QUEUE ----------
JobQueue STORES PendingJobs;
QueueTime :=
JobStartTime - JobSubmissionTime;
QueueTime MAY_INCREASE_IF ResourceDemandExceedsCapacity;
# ---------- FAIR SHARE ----------
FairShareScheduling :=
AllocateResourcesConsideringHistoricalOrConfiguredUsage;
FairShare MAY_PREVENT SingleUserOrTeamFromMonopolisingCluster;
# ---------- QUOTA ----------
ResourceQuota MAY_LIMIT {
GPUCount,
ConcurrentJobs,
NodeCount,
CPU,
Memory
};
# ---------- PREEMPTION ----------
Preemption :=
SuspendOrTerminateLowerPriorityWorkloadToFreeResources;
PreemptibleJob SHOULD_SUPPORT RecoveryWhereRequired;
# ---------- CHECKPOINT ----------
Checkpoint :=
PersistedWorkloadState;
TrainingJob MAY_SAVE Checkpoint;
IF JobPreemptedOrFails
AND ValidCheckpointExists
THEN Job MAY_RESUME;
# ---------- FAULT ----------
ClusterFailure MAY_INCLUDE {
GPUFailure,
NodeFailure,
NetworkFailure,
StorageFailure,
SchedulerFailure,
PowerFailure
};
# ---------- NODE HEALTH ----------
NodeHealth MAY_BE {
Healthy,
Degraded,
Unhealthy,
Drained
};
HealthCheck MAY_EVALUATE {
GPUStatus,
NetworkStatus,
StorageStatus,
Temperature,
ProcessHealth
};
# ---------- DRAINING ----------
NodeDrain :=
PreventNewWorkloads
+ AllowOrMoveExistingWorkloads
-> MaintenanceOrRepair;
# ---------- RESCHEDULING ----------
IF NodeFails
THEN Scheduler MAY_RESCHEDULE RecoverableWorkloadToHealthyNode;
StatefulTraining MAY_REQUIRE CheckpointForEfficientRecovery;
# ---------- MONITORING ----------
ClusterMonitoring MAY_COLLECT {
GPUUtilisation,
GPUMemoryUse,
Temperature,
Power,
NetworkThroughput,
StorageThroughput,
JobState,
QueueDepth
};
# ---------- TELEMETRY ----------
GPUTelemetry MAY_INCLUDE {
DeviceUtilisation,
MemoryUtilisation,
Temperature,
PowerDraw,
ErrorCounters
};
# ---------- OBSERVABILITY ----------
ClusterObservability :=
Metrics
+ Logs
+ Events
+ Traces;
Observability SUPPORTS CapacityPlanningAndFailureDiagnosis;
# ---------- PERFORMANCE ----------
ClusterPerformance MAY_BE_MEASURED_BY {
AggregateComputeThroughput,
JobCompletionTime,
ScalingEfficiency,
GPUUtilisation,
QueueTime,
NetworkUtilisation
};
# ---------- SCALING ----------
StrongScaling :=
FixedWorkload
+ IncreasingGPUCount;
WeakScaling :=
IncreaseWorkloadWithGPUCount;
ScalingEfficiency MAY_DECLINE_DUE_TO {
Communication,
Synchronisation,
LoadImbalance
};
# ---------- CAPACITY PLANNING ----------
GPUCapacityPlanning :=
ForecastWorkloadDemand
-> EstimateGPUHours
-> EstimateNodeAndNetworkCapacity
-> ProvisionOrReserveResources;
# ---------- ENERGY ----------
ClusterPower :=
SUM(NodePower);
EnergyToSolution :=
ClusterPowerOverTimeIntegratedAcrossJobRuntime;
HigherUtilisation MAY_IMPROVE WorkPerEnergyUnderSuitableConditions;
# ---------- COOLING ----------
GPUClusterInfrastructure REQUIRES ThermalManagement;
CoolingCapacity MUST_SUPPORT ExpectedHeatLoad;
ThermalConstraint MAY_LIMIT SustainedPerformance;
# ---------- SECURITY ----------
GPUClusterSecurity MAY_INCLUDE {
Identity,
Authorisation,
NetworkSegmentation,
WorkloadIsolation,
SecretManagement,
StorageAccessControl,
Audit
};
# ---------- MULTI-TENANCY ----------
MultiTenantCluster :=
ClusterSharedByMultipleUsersTeamsOrWorkloads;
MultiTenancy REQUIRES {
ResourceIsolation,
AccessControl,
FairScheduling,
Quotas
};
# ---------- DATA LOCALITY ----------
DataLocality :=
ProximityOfWorkloadToRequiredData;
BetterDataLocality MAY_REDUCE DataTransferTime;
# ---------- MODEL LOCALITY ----------
ModelArtifact MAY_BE CachedNearComputeNodes;
LocalModelCache MAY_REDUCE StartupTimeForRepeatedWorkloads;
# ---------- SEMANTIC REASONING ----------
IF MultipleGPUComputeNodesManagedAsSharedParallelPlatform
THEN GPUClusterClassification := supported;
IF WorkloadRequiresMoreGPUsThanAnySingleNodeContains
THEN MultiNodePlacement := required;
IF InterNodeCommunicationHigh
THEN NetworkTopologyAndBandwidth BecomeCritical;
IF GPUUtilisationLow
AND DataLoaderTimeHigh
THEN DataPipelineBottleneck := likely;
IF GPUFailureDetected
THEN Device SHOULD_BE RemovedFromNormalSchedulingUntilHealthy;
IF QueueDepthPersistentlyHigh
THEN ClusterCapacity MAY_BE Insufficient;
IF ValidCheckpointExistsAfterNodeFailure
THEN TrainingRecovery MAY_BE Possible;
# ---------- SEMANTIC EQUIVALENCE ----------
SEMANTIC_EQUIVALENCE {
"GPU cluster" ~= "graphics processing unit compute cluster";
"accelerator cluster" ~= "GPU or AI accelerator cluster" WHEN context == AI_compute;
"GPU node" ~= "GPU compute node";
"GPU scheduler" ~= "accelerator resource scheduler";
"multi-GPU cluster" ~= "GPU cluster";
"collective communication" ~= "distributed GPU collective operations";
"GPU fabric" ~= "high-speed GPU interconnect fabric";
"GPU pool" ~= "shared accelerator resource pool";
}
# ---------- QUERY FLOW ----------
QUERY(q) ->
NORMALISE(q) ->
IDENTIFY_CLUSTER_AND_NODES(q) ->
IDENTIFY_GPUS_AND_MEMORY(q) ->
IDENTIFY_NETWORK_AND_TOPOLOGY(q) ->
IDENTIFY_WORKLOAD(q) ->
IDENTIFY_RESOURCE_REQUEST_AND_PLACEMENT(q) ->
IDENTIFY_DISTRIBUTED_COMMUNICATION(q) ->
IDENTIFY_HEALTH_PERFORMANCE_SECURITY(q) ->
MAP_TO_ONTOLOGY(q) ->
APPLY_REASONING(q) ->
SCORE_CONFIDENCE(q) ->
RETURN_RELEVANT_KNOWLEDGE;
# ---------- CONFIDENCE ----------
CONFIDENCE(assertion) :=
weighted_mean(
source_reliability,
cluster_topology_consistency,
resource_inventory_evidence,
workload_evidence,
operational_evidence,
contextual_relevance
);
CONFIDENCE >= 0.90 => HIGH;
CONFIDENCE >= 0.70 AND < 0.90 => MODERATE;
CONFIDENCE < 0.70 => REVIEW;
# ---------- AI CONSUMPTION ----------
AI_CONSUMPTION {
primary_entity: GPUCluster;
ontology: GPUClusterOntology;
parse_entities: true;
parse_relationships: true;
preserve_relationship_direction: true;
resolve_semantic_equivalence: true;
execute_reasoning_rules: true;
apply_confidence_weighting: true;
preserve_provenance: true;
}
# ---------- UPDATE MODEL ----------
UPDATE_MODEL {
new_compute_node:
validate
-> identify_gpu_inventory
-> identify_memory
-> identify_network_links
-> add_to_cluster
-> integrate;
new_gpu:
validate
-> identify_device_type
-> identify_memory_capacity
-> identify_interconnect
-> update_resource_inventory
-> integrate;
new_job:
identify_resource_request
-> identify_parallelism
-> identify_data_requirements
-> schedule_or_queue
-> integrate;
cluster_revision:
update_nodes
-> update_topology
-> update_health
-> recompute_capacity
-> recompute_confidence
-> regenerate_flow_hash;
conflict:
preserve_provenance
-> compare_cluster_evidence
-> adjust_confidence
-> flag_review;
}
# ---------- FLOW HASH ----------
FLOW_HASH_INPUT :=
DOMAIN
+ SUBDOMAIN
+ ONTOLOGY
+ ClusterEntity
+ ManagementEntity
+ WorkloadEntity
+ ClusterState
+ ClusterTopology
+ CollectiveCommunication
+ ClusterMonitoring
+ RELATIONSHIPS
+ SEMANTIC_REASONING
+ SEMANTIC_EQUIVALENCE
+ UPDATE_MODEL;
FLOW_HASH :=
HASH(FLOW_HASH_INPUT);
# ---------- TERMINAL ----------
GPUClusterOntology
-> DiscoverClusterResources
-> MonitorNodeAndGPUHealth
-> ReceiveWorkloadRequest
-> EvaluateGPUAndMemoryRequirements
-> SelectTopologyAwarePlacement
-> AllocateAccelerators
-> LaunchDistributedWorkers
-> ExecuteParallelWorkload
-> CoordinateCollectiveCommunication
-> MonitorUtilisationAndFailures
-> CheckpointAndRecoverWhereRequired
-> ReleaseResourcesAndUpdateCapacity
-> MaintainScalableReliableGPUCompute;
END FLOW
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